Temporary Uncleaned Extracts

A Certain Magic

[00:42] <@David-Visage> It was more about a 'gentleman' named Onyx and how to make work for yourself. But that isn't what people would see when first encountering it…

[00:43] <Wage|Deworkering> Oh?

[00:44] <Wage|Deworkering> What would people see at first?

[00:45] <@David-Visage> It depends on how 'open' the place was.

[00:46] <Wage|Deworkering> 'open' as in receptive or 'open' as in ready for business/customer flow?

[00:46] <@David-Visage> If it was closed then, from the outside, it'd look like a shop which sorted various bits and pieces. Not quite a junk shop, but a sort of down market place that you might pick up something outdated. Not too interesting and surely you'll find somewhere better. No need to pay attention to the place. And you wouldn't.

[00:47] <Wage|Deworkering> A resale shop, perhaps?

[00:48] <@David-Visage> If it was 'open' then a stubborn passerby could go inside and find that it looked just like the outside promised. Full of obscure bits and pieces, but nothing -interesting- and the lights were flickering just enough to promise a headache if you stayed for too long. Not even anything there worth shoplifting, if that was what you went in there for, even if the shelves provided a nice degree of cover and obscurity if you went further back in it.

[00:49] * Wage|Deworkering has been in resale ('second-hand') shops like this one before.

[00:50] <@David-Visage> For those who are 'in the know', or who come when the owner is wanting more customers, would end up making their way back between the shelves and out of sight of most of the shop. Just a turn here, a short walk there, and then there's an umarked door which a new customer would find curious enough to try opening.

[00:52] <Wage|Deworkering> *Notes this place is sounding awfully familiar, like half the gaming shops he's been in.

[00:53] <Wage|Deworkering> So what does our intrepid explorer find behind door number pi?

[00:53] <@David-Visage> Behind the door is the actual shop proper which looks a little different than the front. It's cleaner, almost fanatically organised despite the disparate goods on the shelves, and there's the large glass display counter where the owner would wait. On the shelves is nothing which seems prepackaged, but everything from bead necklaces, dangling amulets, printed t-shirt, silk underwear, sex toys, a small fridge full of what look to be homebrewed bottles, and so much more.

[00:54] <@David-Visage> Everything is clearly labeled as things which you might find yourself having trouble believing even as it seems so very, very real. As the owner would say to a new customer: "Welcome to the Magic. Is there something in particular your looking for?"

[00:57] <Wage|Deworkering> "Good evening! Do you have a liniment for overworked legs and feet? My poor calves and ankles are killing me"

[01:00] <@David-Visage> "You probably want a drug store for that." The young man, who looked to be vaguely edging into being old enough for college, replied, "There's one about two blocks down to the right when you head out the door."

[01:02] <Wage|Deworkering> "Already tried the major brands and their claims are… not accurate. Figured maybe trying something non-traditional might… help."

[01:05] <@David-Visage> He glanced around the shop, obviously concidering the products which were already on sale, then said slowly, "Well, I don't really have something which is -technically- made for that…"

[01:09] <Wage|Deworkering> "Oh. Do you have any items that have side-effects that might help with that, then? Otherwise, well, I'm curious to see what the special offers are, then?'

[01:10] <@David-Visage> The young man chuckled, "Well, you got in here which is a good sign. Means you've got the right 'spark in you'… Or did you already know?" He made to reach for a box further along the counter, "I skip the whole 'this is magic' spiel and demo if you already are in the community."

[01:12] * Trusting_Sleep is now known as Trusting

[01:12] <Wage|Deworkering> *Shrugs and tosses up his hands, splaying two fingers and a thumb on each hand. "I dabble a bit, but I'm not vested in any particular path? They always seem so restrictive."

[01:15] <@David-Visage> "Says the joat then wonders why he's in the artificer's shop to get something…" The other man replied but, as though from habit, plucked what looked like a quartz crystal loosely wrapped in wire from the box and just tossed it lightly into the air where it hung spinning slowly, "To be honest, I've got some shoes I did work on but most of the footwear is stuff like the 'practice heels' which help someone learn to be comfortable in high heels or the 'toners' which work and shape the calves."

[01:20] <Wage|Deworkering> *Makes a slight motion with his right hand, probably some joat-ish shorthand for a warding flick, purely defensive and personal to prevent exuding any more raw newbishness into the room. "Something that would tone the calves would be great for work, make it easier to move around and the hike of two miles to and fro."

[01:24] * @David-Visage drops OOC.

[01:27] * Wage|Deworkering OOC's, apologizes for misunderstanding and misreading and dragging IC when the reality was more exposition was planned.

[01:28] * @David-Visage murmurs, "Next time, I'm going to actually ignore attempts to drag something IC until I finish explaining."

[01:29] <@David-Visage> The guy who runs the shop goes by the name of 'Onyx', which he freely admits doesn't really should like a real name, and is running a rather odd form of reverse con.

[01:29] <@David-Visage> Really sound, I mean.

[01:31] <@David-Visage> You see he isn't local. He isn't from around here at all and isn't even -native- to the normal world. What he is, is a moderate mage sent out on a sort of scouting mission by his bosses into this reality. And he is supposed to write reports on the activities of the local magical community. Unfortunately for him he has some -very- literal bosses and, as it turns out, there isn't any native 'magical community'.

[01:32] <Wage|Deworkering> *raises hand to ask a question, thinking he's seeing where this is going.

[01:32] <@David-Visage> So, to avoid losing his head by contradicting them, he's started trying to make a controllable one which he can listen to for rumors (which might have originated from him) and send those back on the reports…

[01:32] <@David-Visage> Hmm?

[01:32] <Wage|Deworkering> You answered it!

[01:32] <Wage|Deworkering> =)

[01:34] * @David-Visage grins, "He technically wasn't lying when he said that you had a 'spark of magic in you'. Mostly because the minor mind effecting spells which layered themselves on your as you worked your way through the front shop add up to a bit more than a spark…"

[01:36] <@David-Visage> Thus he can tell you about things and setting one more person on the road to quite limited magic while they also believe that there are more powerful mages about who they can't stand up to. With implications making them seem rare but power being a limit to inherent capacity.

[01:36] <Wage|Deworkering> *nod, makes sense*

[01:37] <@David-Visage> And here he is your friendly artificer whose store you can get components in or maybe buy a book or two on magic (which is also loaded with references). Of course, you're not going to -tell- people about this. You're 'in' now…

[01:41] <@David-Visage> Given that there are no natural mages about, not that he's found, he's had to be inventive to get things done but that has also let him deliberately limit things. Effectively he slowly introduces/binds people to a sort of 'operating system' which can do some effects and make them think that they're proper mages. Conversely he can hack the entire system, shut it down, or change the rules if he wanted to. But he wouldn't let people see that.

[01:43] <@David-Visage> Obviously the books he sells are just about minor things and the basics. You'd need an apprenticeship to learn something impressive after all. Ignore the taps he's had to build over leylines and the tons of polished and engraved black granite he has sitting in a sub-basement to act as a 'mainframe' for this.

[01:45] <@David-Visage> But it does let people learn, and experiment, with 'cantrips'. In a way he had a lot of fun writing up some basics of a false magic theory. However he has more fun with his 'sales'…

[01:45] * @David-Visage pauses for any questions or protests.

[01:46] <Wage|Deworkering> Oh, no, keep going, you're hitting all the questions right as I'm about to type them.

[01:49] <@David-Visage> What he presents himself as is a journeyman (not -quite- a master yet, give it a couple of decades..) artificer. Who did a full apprenticeship so 'obviously' has access to better knowledge/spells/effects. Really, if someone can work out something that he wants enough he might teach them a specific things to make (after basically adding a method of doing it to the available effects on the 'mainframe').

[01:50] * @David-Visage asides, "The obvious reason why the 'magical detection' cantrip doesn't work on some of what he does is because, obviously, any good mage hides there work so the secret of it can't be reversed engineered."

[01:53] <@David-Visage> His products are, mostly, toys and little 'tricks' which might be amusing. He indulges himself in some ways and is very careful not to sell, except for 'commissions' which he'd key to an individual and put a backdoor in, anything which could be a weapon. He sells amusing minor curses, 'blessed' items, alchemical salves with fun effects, and minor supplies. About the most 'impressive' thing he sells is an amulet allowing temporary gender change which is pricey to say the least.

[01:55] <@David-Visage> Some of these products have been 'implemented' via the sort of 'magic' he's having people learnt specifically so some people can end up figuring it out (*cough*) and making it himself. He also happily layers mental influences on all his customers to help in building the community and making himself less central to it.

[01:55] * @David-Visage stops there for now.

[01:55] <Wage|Deworkering> "Really, he's just a shopkeeper that likes to help out."

[01:56] * @David-Visage smiles, "Honest."

[02:00] <Wage|Deworkering> Now, here's the question..

[02:01] <Wage|Deworkering> He's a journeymanish, most of the people he'd be teaching would be apprentices, what would happen if a gifted apprentice found a loophole in his rules-set that would effectively be at Master rating?

[02:01] <Wage|Deworkering> Would it be easily corrected, or one of those things where he'd point out a 'potentially dangerous issue' to his bosses?

[02:04] <@David-Visage> He's sidestepped that issue. They aren't -actually- doing magic, per se, in the way that he does any more than someone using Outlook Express is doing computer programming. He's setup something which is, effectively, a form of psuedo-theurgy where (unknown to them) the 'mages' get registered with the 'mainframe'. Then it does the bits of the cantrips as need be while allowing them to piece it together.

[02:05] <@David-Visage> The 'magical detection' is actually a good example. From the PoV of the 'mages', the little spell lets them detect magic which isn't 'hidden'. Fiddle about with it right then it'll let them see it or set up areas of protection and so on. But what it is actually doing is having the mainframe check what cantrips its running where this effect is pointed.

[02:07] <Wage|Deworkering> So essentially, in this setting, the mainframe is the only framework, there's no one going 'outside the lines' and 'spiking'?

[02:08] <@David-Visage> If he could have found anyone native to this blasted rock with any magical talent then he'd have had -something- to report and not having had to go to this. Really, whoever heard of a world with -no- native magical talents? Even in animals?

[02:10] <Wage|Deworkering> Land of Mundanes… "Who the hell did *I* piss off?"

[02:11] <@David-Visage> He's a little… spiteful after having had to go to this extent. Which is why a number of his 'products' have amusing little tricks or clauses to them. Especially anything which supposedly helps someone cast/use magic.

[02:13] <Wage|Deworkering> This has probably taken years to build up, too, which probably doesn't improve his move any.

[02:13] <Wage|Deworkering> move=mood

[02:16] * @David-Visage nods.

[02:17] <Wage|Deworkering> So I can imagine some of the booby-traps (literal?) that could exist.

[02:19] * @David-Visage murmurs, "It's amazing how many people will, if you act like they -should- know something, pretend to know what you're talking about or that they know -all- about it."

[02:21] <Wage|Deworkering> *nods, runs into that all the time. Is guilty of this here himself sometimes*

[02:22] <@David-Visage> Which is what I thought you were doing in the above scene until you started in on the 'warding flick'. ^_^;

[02:23] <Wage|Deworkering> Oh, half the time I can't feel anything when I do that. The other half of the time I feel something, but that could just be peace of mind settling in. *shrug*

[02:24] <Wage|Deworkering> I don't do it nearly as often as I used to, because *doing* it sometimes made things *worse*

[02:25] <@David-Visage> If Onyx's wards (and he's had a long time to set them up) actually detect an actualy mage, or even someone with magical potential, then they'd get 'vanished' though.

[02:25] <Wage|Deworkering> Well, of course.

[02:26] <Wage|Deworkering> Because that would completely disrupt everything he's laid out. Easier to make one problem vanish than to try and change a whole system to incorporate it.

[02:26] <@David-Visage> Plus there'd be an interrogation in the offing… but he'd never encountered any native mages or potentials at all.

[02:27] <Wage|Deworkering> Accctually, I just thought of something that might be a curious side-effect, amusing to boot, your mileage may vary, of course, just a chain of thought.

[02:28] <Wage|Deworkering> If Onyx's s

[02:28] <@David-Visage> As it is, to put it in terms of http://tvtropes.org/pmwiki/pmwiki.php/Main/FunctionalMagic, his magic is an Inherent Gift used via Rule Magic. What he has setup for people to use is Device Magic pretending to be an Inherent Gift with an entirely faked set of rules.

[02:28] <@David-Visage> Ah?

[02:29] <Wage|Deworkering> 'system' is proprietary and his magickal framework was on a particular.. 'resonance' removed from 'native/local' magic, it'd appear to him that there was no magic in the area.

[02:29] <Wage|Deworkering> Sort of like someone trying to use Radar to detect something underwater? (not sonar, radar)

[02:31] <Wage|Deworkering> However, the resonance/difference is enough that local 'talent' does everything in its power to *steer clear* of the little outpost that he's built, but can never understand *why* they do it.

[02:31] <Wage|Deworkering> *pauses for a bit*

[02:36] <@David-Visage> Hmm. I had imagined that he'd been around for quite a while, decades, and it had taken at least a couple of years of exhaustive searching before he got nervous to concider this approach. Plus making it 'yes, there's magic but he can't find it' adds a likely unnessisary degree of complexity to matters when you concider that it was his entire -job-.

[02:37] <Wage|Deworkering> *nod* Especially when he'd end up several inches shorter if he screwed it up.

[02:41] <@David-Visage> Really, if he wasn't supposed to be -subtle- he'd have gone with his backup plan. Which involved 'summoning stuff that the mundane can't handle and letting it loose until someone turns up to handle/stop/catch/eat it'.

[02:42] <Wage|Deworkering> *which could have had amusing consequences if say, a group like the Ghostbusters showed up.

[02:43] <Wage|Deworkering> "Are you a magus?" "No." "THEN DIE!"

[02:44] <Wage|Deworkering> Sorry for the tangent. *returns the program back to you.*

[02:47] <@David-Visage> From the 'inside' PoV of people, Onyx manages to come across as well connected and -very- concerned about customer privacy. So the fact that he won't tell people about others isn't surprising. Conversely people find themselves definately… adverse from revealing that they're new, or that Onyx was their first contact, due to the 'prejudice' against people who weren't properly taught. Which, as you can guess, is a deliberately introduced concept by Onyx…

[02:47] <Wage|Deworkering> *nod*

[02:48] <@David-Visage> He'd not explain, unless deliberately asked, but enough implications are dropped that self-taught mages are looked at with the same caution as the 'self-taught' mechanic who want to give you a lift in the car he souped up…

[02:49] <Wage|Deworkering> *ThereIMagedit.com?*

[02:50] <Wage|Deworkering> *play on 'ThereIFixedIt.com'

[02:51] <@David-Visage> BRB.

[02:51] <Wage|Deworkering> kk, likewise

[03:01] * @David-Visage returns.

[03:11] * Wage|Deworkering returns, sorry about that.

[03:12] * Wage|Deworkering had an annoying physical issue, that became… a bit more annoying and had to be dealt with.

[03:18] <@David-Visage> Ah…

[03:19] <Wage|Deworkering> At any rate, yet another stellar setting that you've spun that begs for playing in.

[03:20] <@David-Visage> Thank you?

[03:20] <@David-Visage> From the 'IC' PoV, the truth about the magic isn't there. But it provides an amusing framing explaination for why certain things can have… amusing effects.

[03:21] <Wage|Deworkering> You're very welcome. And knowing that's the rules of the worlds that first encounter would be different indeed, especially if Onyx used the pendant to make an aspirant 'the other gender' and said it wouldn't drop unless they became an apprentice. =P

[03:26] <@David-Visage> And have to play by -their- rules of magic while explaining everything in those terms? ^_^

[03:27] <Wage|Deworkering> True, getting the separation between him and the marks might be difficult.

[03:30] <@David-Visage> Generally he uses some 'minor' tricks in front of them and 'legitimately' hides how he makes the artifacts by saying that it is how he earns his living. If someone is patient enough, and can figure out how to bribe him, then he'd take his time in concidering it while also figuring out how to make it 'fit' in the programmed magic system. If it's too much trouble he just keeps refusing.

[03:32] <Wage|Deworkering> *nodnod*

[03:37] * @David-Visage eyes a few technical details about how the 'magic' used by non-Onyx people works, "And, on the flipside, longer term people 'in the know' are quite aware that magic can have tricky little quirks so if Onyx offers them a set of warnings/rules then they pay really close attention."

[03:38] <Wage|Deworkering> "And, if they think someone else is using they may not say anything hoping it might eliminate competition?"

[03:41] <@David-Visage> In their defense a lot of the quirks are amusing or just minorly inconvient as well as short term or reversable. Others… Well, some of those people might be embaressed to talk about or else they become -very- cautionary tales.

[03:41] <Wage|Deworkering> "I can imagine." ((Brb))

[03:48] <Wage|Deworkering> ((Back))

[03:48] <Wage|Deworkering> Garr

[03:48] <Wage|Deworkering> *fingerslaps*

[03:53] <@David-Visage> Welcome back.

[03:54] <Wage|Deworkering> Thank you. I'll have to scoot in about twenty minutes or so to start the arriving food watch.

[03:57] * @David-Visage nods, "While not actually taking an apprentice, Onyx does amusing himself by… guiding what people start off learning then sitting back to see what they end up doing with it. After the length of time he's been doing this for he's managed to start a few seperate 'styles' and actually get people taking 'apprentices' of their own (and that was a -real- pain for him to implement into the system)."

[04:00] <Wage|Deworkering> OOh, I just had another out of the box and hopefully *not* detracting thought for a meta-arc beyond Onyx.

[04:00] <@David-Visage> Hmm?

[04:00] * Trusting is now known as Premarital_Hex

[04:02] <Wage|Deworkering> ie, shorthand: The 'overseers' that sent him to this world *knew* it was magic-quiet and were curious to see what would develop under a 'closer look'. Either that, or they sent him there deliberately to see what he would create as a 'framework'. Just tidbits of thought ideas there.

[04:04] <@David-Visage> Either option isn't really going to have any notable effect though until the entire arc/setting gets broken.

[04:05] <Wage|Deworkering> *nod* Just things bouncing around in my head. I really should get padding for my mind.

[04:08] * @David-Visage hmms, "One thing I will mention that Onyx has done is effectively 'break up' what a make should know into various specialities then encouraged them, and set up the system to reward, keeping such seperate. Which is partially a backup 'just in case' plan and partially giving him amusing opportunities."

[04:11] <Wage|Deworkering> "So he essentially built himself ethical/moral/religious conflicts for grins?"

[04:12] <@David-Visage> That sort of thing does stop people questioning why the limits exist and gives more fodder for his reports…

[04:14] <Wage|Deworkering> "And essentially makes him a sort of god for doing it."

[04:14] <@David-Visage> Closer to a puppetmaster. After all he doesn't want people to know that he is actually behind this…

[04:16] <Wage|Deworkering> And if he gets a warning via his mainframe that someone *is* getting close, they can get pointed at some other 'faction' and it's all beautiful?

[04:17] * @David-Visage grins, "Exactly. Not that he wants violence nessisarily, but sneaking about and wanting to get the 'secrets' which others had would make for interesting fodder."

[04:18] <Wage|Deworkering> "And if it looks like he's in the dark as much as anyone he's pointing for, that reinforces his 'cover'. Nice."

[04:19] <Wage|Deworkering> Okay, have to relocate here, foodwatch commencing.


[22:11] * @David-Visage quietly plots evil with Onyx's little social experiment.

[22:14] <Allison> It's a social experiment now and not make work?

[22:16] * @David-Visage coughs, "Well, after his initial frustration disappated a bit he thought that if he wrote it up as a 'paper on social effects of granted magic' then he could back date -that- and slip it into the reports. Just to cover his own ass."

[22:18] <@David-Visage> It's not as if anyone is likely to have read what he's put in yet…

[22:19] <Allison> Aye. Such is the nature of bureaucracy. A threat which even inter-dimensional demonic invasion forces are not immune.

[22:24] * @David-Visage murmurs, "I'm sure things will go fine. Although, admittedly, Onyx has… indulged a fair bit when setting things up for his 'mages'. The magic available to them, some common 'side effects', and the little suggestions and compulsions which wind their way into the thoughts of anyone tagged with 'potential'."

[22:24] * Medley grins.

[22:25] <@David-Visage> That magic in general needs to be kept secret. That it is facinating and marvellous. That -how- you do something is a precious secret, but showing off in front of those in the know is enjoyable.

[22:28] <@David-Visage> There's no shame in being a weak mage (strong ones who have power, control, and can just -innovate- are rare), but if you work a little you can manage something good. It'd be embaressing to admit messing up though and any… mistakes will generally wear off soon enough.

[22:31] <@David-Visage> Keep in mind that this is otherwise a mundane world so Onyx doesn't want to have things big and flashy happening which might draw attention. Admittedly drawing attention of that sort in -this- city is hard given the precautions setup, but…

[22:38] <@David-Visage> But, really, if you had the chance to learn some -actual- magic (even if you'd been told that you'd never be powerful magician) wouldn't you want to try to?

[22:38] <Allison> Ah.

[22:38] <Allison> And yes. Magic is cool!

[22:38] <Allison> seeekrit arts and such

[22:41] <@David-Visage> Really he hasn't got a -proper- book on teaching, kids in their teens tend to get grabbed for apprenticeships when noticed by the powerful, but there's this short primer on some of the more common modern magics which is cheap. And he can teach you the simple trick to 'accessing' your magic so maybe you can experiment?

[22:43] <@David-Visage> Although he'd mention the slight… prejudice that some feel towards self-taught mages. Which is more the sort of caution you'd get towards people who decide to do all the work on their own car without formal training then offer you a lift on the test drive. Best to just let people assume, okay?

[22:44] <Allison> Id say more like trying to build a kit airplane

[22:44] * @David-Visage smiles.

[22:47] <@David-Visage> Just watch carefully and he'll show you how to get your magic 'ready'. It's a simple thing if you know how. It feels a bit tiring, especially at first, but when you keep practicing you'll get better.

[22:47] <@David-Visage> (That's not the 'system' taking this as a request to drain a bit of your energy in preperation for manifesting effects for you. Not at all. Really. And definately not it using a portion of that energy to tie/enchant you further.)

[22:48] <Medley> ((Honest. ^_^))

[22:50] <@David-Visage> ( And not, in some views, you 'logging in' to the system… )

[22:53] <@David-Visage> There are a couple of 'cantrips' that everyone knows and needs to know. Ones that Onyx would, if you're buying something, not mind showing you if you come back a couple of times? Just so you've got somewhere to start. Just promise not to mention this to anybody?

[23:01] <Allison> the first rule of magic club

[23:03] <@David-Visage> Hmm?

[23:04] <Allison> Don't talk about Magic Club

[23:07] <@David-Visage> Ah… In this case it's more "I've not been busy so can help a bit, but don't tell people because they might want to bother me or wonder if I'm taking an apprentice or… Well, you get it?"

[23:09] <Allison> ahhh

[23:11] <@David-Visage> I'm sure it'd be… interesting to see what sort of magic you could learn. The little cantrips to start you off. What you might buy from Onyx's store to get the quick lessons. And the pitfalls and wonders of practicing by yourself.

[23:12] <Allison> which is which I wonder? In terms of self education?

[23:14] <@David-Visage> Well, it's great when you get things right. The… side effects of messing up can be a bit annoying, funny, or problematic.

[23:14] <Allison> examples!

[23:16] <@David-Visage> Of the magic which works?

[23:16] <Allison> of the side effects

[23:18] <@David-Visage> Well, 'random' minor compulsions. Annoying hallucinations. Odd 'improvements' of the body. Minor effects on people or the world around you. They often end up being either misdirected versions of the magic that you were trying or as if magic is 'retaliating' for you trying to control it by making -you- do things instead.

[23:18] * @David-Visage mutters, "Onyx had a lot of fun working some of these out."

[23:19] <Allison> hah@

[23:22] <@David-Visage> Some are more predictable than others and aren't always bad on the surface. A little healthier, a little prettier, just adding up over time. OTOH any male who is a 'witch' should expect that a good portion of any 'problems' he has contribute to a cummulative feminisation and 'weres' can end up with interesting compulsions and 'instincts'.

[23:25] <@David-Visage> Those with a talent for the 'buzz', that is to say electricity and electronics, have also found that a little mistake can often find something almost stuck in their head from some random website, radio station, or such.

[23:28] <@David-Visage> A 'pusher' can find themselves rather… maleable to suggestions from others or their own backfiring. There's a diviner about who finds that she often wants to be… seen after messing up, but she's made mistakes often enough that she now being seen gives her a little buzz of its own.

[23:29] <Allison> hrrrrm

[23:29] <Allison> The weres have any physical changes?

[23:32] <@David-Visage> Initially no. But given time, practice, and effort they might find that they can do a few things. Such as 'tweaking' the effect which turns them back to human. Or 'filling' their animal form with magic. Self-healing is a trick, and an exhausting one since nobody local has figured out how to manage the regeneration that books mention, which a lot work on and combined with 'tweaking' tends to end up with them being and staying fit and 'young on the inside'.

[23:34] * @David-Visage murmurs, "Mind you, mistakes as a were can be -lasting- as some have found out."

[23:34] * @David-Visage notes that one of the 'books', more short pamphlets, does mention that magic seems to concider 'female' as a lower energy state.

[23:35] <Allison> ?

[23:36] <@David-Visage> It's easier to shift, or be shifted into, a female form from a male form than visa versa.

[23:36] <Allison> ahh. Down clutch as it were.

[23:42] <@David-Visage> Which is, frankly, purely an invention/implementation of Onyx to edges his regular customers towards something easier on the eyes… ^_^

[23:42] <Allison> snerk

[23:44] * @David-Visage grins.

[23:44] <Allison> nuts, I was thinking that shifting down might let them conserve and build magical power or something

[23:47] <@David-Visage> Unfortunately 'building' power is something rather hard simply because the system is drawing off of a limited resource. OTOH, it keeps an artificially low cap on that which is raised at a slower rate than your actual progress so as to allow for 'boosts' and such without taxing the system. Or, if you're really desperate, Onyx does know a couple of rituals but those have Side Effects(tm) as you deliberately allow magic to 'quirk' you permanently…

[23:48] * Trusting1 is now known as Trusting

[23:49] * @David-Visage grins, "Do you have anything to offer him?" ^_-

[23:50] <@David-Visage> OTOH, he'll admit that unless you're an 'artificer' his rituals might not work for you. And they are -his-…

[23:51] <Allison> damn rules lawyers

[23:55] <@David-Visage> Now if you have something to put on the table he can see about finding out how pricey making a focal item for you would be… Hmm?

[23:57] * Allison pushes Medders forward

[23:57] * Medley meeps and stumbles!

[23:57] * @David-Visage conciders 'specialities' to hand out and to whom, "Should I think up something for people?"

[23:57] <Medley> …hi?

[23:58] <Medley> THat might be fun. ^_^

[00:01] * @David-Visage looks between the two who are active here, "Who first?"

[00:02] * Allison pushes Medders forward again

[00:06] * Medley blushes and waves.

[00:09] * @David-Visage smiles and murmurs, "Being a witch doesn't mean that you -are- a girl, but it often implies it. It means that you have magic which lends itself to curses, admonishments, and making things worse. Not that this can be bad as a skilled and well taught witch could, for example, curse a -disease- someone was suffering from and make it thus go away or do the same with cancer. That requires a lot of precision though and many, many witches just use curses to make their lives easier or tiny ones for petty reasons."

[00:11] <Medley> Ah…

[00:11] <@David-Visage> Most actually just use small, simple curses on judgement or luck. To make someone blurt something out at the wrong moment.

[00:12] * Medley nods…

[00:13] <@David-Visage> Onyx would advise not to think of it in terms of 'curses', but more about 'subtractive'. A witch can make a great gardener as weeds and such just don't get a foothold and slugs or aphids… Well, they aren't a problem

[00:15] <Medley> So it depends on what you curse.

[00:18] * @David-Visage nods, "And there would be a sort of… thrill to applying just a little curse in the right place. Not to hurt anybody, but to make life a little more… just. And keep in mind that, apparently, the knack of letting a curse maintain itself is a tricky one to figure out so you'd have to be sustaining anything which was meant to last more than a short while."

[00:19] * Medley nods…

[00:23] <@David-Visage> So it's tempting just to put a little curse on someone. It won't last long. And he was rude. Annoying. Did -that- in front of that woman…

[00:24] <@David-Visage> Depending on what curses you worked out, you could do something which won't -hurt- him…

[00:25] <Medley> Just make him blush and squirm in embarassment…

[00:26] * @David-Visage nods, "Once you start on such things it makes more sense. Feels right."

[00:27] <@David-Visage> There's a nice simple 'bad judgement' cantrip from the book which, with a little work, can target a different form of self-control. And put an amusing end to the guys date when he 'shows inappropriately'. More work and you could make one based on that which would be a bit more specific and ruin his reputation when women hear -when- his… control fails.

[00:28] <@David-Visage> Of course, that's crossed into the physical so if you practice more then maybe you can work out some others which effect the body?

[00:29] <@David-Visage> Or what about when you curse the wrong person and then start working on how to 'curse' an existing curse to cancel it…

[00:31] * @David-Visage smiles faintly, "Really, you might mistake a few 'side effects' as just simple failures. At first anyway."

[00:33] * @David-Visage pauses there and coughs, "Sorry."

[00:35] * Medley grins.

[00:37] <@David-Visage> I hope I was illustrative how even the 'small' magic you'd be capable of would be fascinating with so much -potential- there.

[00:38] <Medley> And I'm certain it's deliciously fun to feel the thrill of doing so…

[00:42] * @David-Visage murmurs, "It's slow going, with plenty of failures, but you might want to have something to show off when you meet up with other mages. And one of the 'basic' cantrips that Onyx showed you, which almost anybody can use, lets you see/feel magic in an area around you so the curse itself wouldn't have to have an obvious effect."

[00:43] <@David-Visage> OTOH, you'd realise that if you can properly -see- a spell it's actually pretty straightforward to reverse engineer it. Yet the curios you go from Onyx are 'hidden' so there has to be a way of masking it… Time for more experimentation? ^_-

[00:44] <Medley> Practice makes perfect?

[00:44] * @David-Visage nods…

[00:44] <Medley> Time to go trolling for trolls.

[00:46] <@David-Visage> A few spells you might have spotted you can understand, but they're… different. It's like they're written in different colors and thus do something entirely different because of it. But all your own spells are in the same color or close shades of it.

[00:46] * Medley nods…

[00:48] <@David-Visage> Managing to tell the colors apart would take a fair bit of 'tweaking' of the detection spell in itself And the -range- is something to work on as it not having to concentrate lest the detection cantrip fall apart.

[00:48] * @David-Visage grins, "Hence this might be a new hobby for you?"

[00:49] * Medley grins and looks up from notes. "Hm?"

[00:50] * @David-Visage glances over at the ignored Allison, "Sorry about going on a bit much about that."

[00:52] <Allison> no worries

[00:52] <Allison> im trying to wrap up a project of my own

[00:54] <@David-Visage> Ah. Well, the last bit above is a bit general. I'll mention that the three cantrips that Onyx is willing to directly teach, assuming that you're buying -something- at the store when you come by, are 'Lend', 'Detect', and 'Script'. This isn't including the simple 'trick' of getting your magic ready to use which he'd teach without charging even directly.

[00:57] * Medley grins. "Encourage repseat biz?"

[00:57] * @David-Visage nods. ^_^

[00:59] <@David-Visage> 'Detect' is as mentioned above. It starts off letting you see unshielded magic at a couple of feet range, as though you were trying to reach text off of a page, and feel it if in direct contact but you need to actually focus on the spell to keep it up.

[00:59] <@David-Visage> Tweaking, experimenting, and such can give you versions yeilding more information, better range, less concentration, 'colors', make it into a component you can put in another spell…

[00:59] * Medley nods.

[01:02] <@David-Visage> 'Script' lets you write with magic so to speak. Initially it'd be hard to see writing in 'script', but after a couple of hours practice it becomes natural. You can use it to imprint symbols on a page, either normal words or representations of bits of magic, and they can only be seen by someone else with potential (or better). He does warn you that after a couple or years this version might start to fade, but it's good for keeping things from the mundanes.

[01:03] <Medley> So a secret writing.

[01:03] <@David-Visage> Tweaking -this- can yeild a surprising ammount including making the script less visible to others, even other mages, and hints on how to 'hide' magic in general. Conversely, it's a good example of how to 'imprint' magic onto an object and make it stick. (Although a witch would have better examples in the very basic curses.)

[01:03] * @David-Visage nods.

[01:04] <Medley> Ahhhh.

[01:04] <Medley> So you can get a sense of how to 'jimmy' things into new configurations.

[01:06] * @David-Visage grins, "Yes. The very basic bit there is how to make a spell 'stick' rather than just get thrown at an object. Without that nothing tried would last beyond the mage holding it in place."

[01:06] * Medley nods.

[01:07] <@David-Visage> Although Onyx would look vaguely disappointed when you didn't -instantly- get that particular cantrip. If asked he'd mention that it comes naturally to artificers.

[01:08] <Medley> Artificers?

[01:08] <@David-Visage> What Onyx would claim to be as he gestures to the various 'items' in the shop.

[01:11] <Medley> Ahhhh.

[01:11] <Medley> I take it those are somewhat rare?

[01:12] <Medley> say Hm?

[01:12] <Medley> (ignore that last)

[01:14] <@David-Visage> The third cantrip is 'Lend'. While a basic cantrip it would have a very odd feeling to it as it lets you 'grant' access to your magic to another mage or spell. At the basic version you just open up and they take what they need to use, a sensation which feels intimate and vulnerable (although exact feelings varies by individual and spell). A spell which you've cast and then let go normally 'uses up' the power you gave it, running on inertia so to speak, but this lets you refil it as it suckles off enough power to get back to 'full'.

[01:15] <Medley> …suckles? -_^

[01:16] <@David-Visage> Leeches is possibly a better term, but see the comment about sensations…

[01:16] * Medley grins.

[01:18] <@David-Visage> Just being able to refresh your own spells makes it a nigh essential cantrip in and of itself, but it's the ability to join to other magic which makes it so important. Tweaking it can show you how to make a large 'pool' for a spell which is idependant and starts you on ways to manipulate spells which you've already 'let go' of. Alternatively you could develop it into a version which only lets out a measured amount of magic or a version which helps you -take- a little magic from someone.

[01:19] * @David-Visage murmurs, "There's a few straightforward variations which let you give more efficently, but they tend to have… requirements."

[01:21] <@David-Visage> Annoyingly, except when putting it into your own spells, trying to move magic -into- your reserves seems an exercise in frustration. When loaning it they need to use it as fast as they pull it from you or it just… splashes.

[01:21] <Medley> Evaporates like rubbing alcohol?

[01:23] <@David-Visage> Find another mage willing to practice and you'll be able to experiment there… ^_^

[01:24] * Medley grins.

[01:24] * Medley eyes Tsu.

[01:25] <Allison> (( i got a call actually ))

[01:25] <@David-Visage> BRB.

[01:26] * Medley nods.

[01:41] * @David-Visage returns, "Sorry about that."

[01:42] <Medley> no worries. ^_^

[01:44] * @David-Visage grins, "So, having a few thoughts about how curses aren't so bad after all? When properly applied anyway."

[01:45] <Medley> To those who are sufficiently deserving?

[01:45] <Medley> or to the bad curses put to good uses?

[01:49] * @David-Visage nods, "If you're a regular customer then Onyx might pass on a few things he'd heard or seen before. Or go over with you, although not the -how- they work, a few of the cursed items in his store. Which range from a tale about a master ranked witch walking across a battlefield, untouched by bullets, shrapnel, and even bombs as they simply missed, misfired, or just went the wrong way, to him mentioning that the little 'treatment for premature ejectulation' he sells is actually -technically- a curse as it prevents a man from climaxing."

[01:49] * Medley grins.

[01:51] <@David-Visage> While not stated directly it seems that the defining factor of someone of 'journeyman' power/rank/skill is when they can use their own magic to do an effect of another type of magic. Such as, for example, Onyx with his range of items doing such effects. Or a witch who could curse someone into the form or an animal.

[01:51] <Medley> Doing something of another's field with your own field of magic?

[01:53] * @David-Visage nods.

[01:53] * Medley nods.

[01:54] <@David-Visage> The vast majority of people with potential don't reach that stage, but they can still pull some nice things within their own field.

[01:55] * Medley nods.

[01:56] <@David-Visage> To step back slightly Onyx probably isn't going to have the system assign someone that potential unless he's planning on them getting an 'apprenticeship out of town' or have an 'accident trying to use a different field'. But doesn't it make a great excuse for why he can do so much more than everybody else?

[01:57] <Medley> Makes sense. ^_^

[01:59] <@David-Visage> One thing that is programmed in the system is that anyone in it is treated as resistant to their own type of magic and their own. They can deliberately do magic on themselves, but they'd find that they can shrug it off easily. If you tried to curse another witch then you'd have great difficulty compared to, say, anybody else. So while it is pretty safe to mess about within your own field if you managed to get an effect which was outside of it…

[02:00] <Medley> oops? ^_^

[02:03] <@David-Visage> It's vaguely amusing to concern that I'm having to double think this due to it being Onyx setting things up to be 'interesting' but restricted.

[02:04] * Medley grins.

[02:04] <Medley> Well, you are building a setting based up around a fundamental deception.

[02:06] * @David-Visage smiles and conciders both effects of being a mage as well as what 'side effects' would have build up on you.

[02:06] * Medley blushes.

[02:09] <@David-Visage> As a general effect, which wasn't originally intended by Onyx, there's actually an improvement in health as the new mage has their 'life energy' exercised and built up as that's what the system is tapping to convert to what -it- uses. For more specific side effects from 'mistakes'…

[02:09] <@David-Visage> Well, would you try to deal with such or just leave them be even as they accumulated?

[02:10] <Medley> Depends on what they were?

[02:14] <@David-Visage> A few specks of a slightly different color in your eyes. Hair growing a little faster and being a touch darker. A vague ache in your fingers. A little less hair on your body. A touch more sensitivity to skin. A 'softening' about the look of you. A nipple, at one point, aching a bit as if it'd gotten bitten or something. A little more… enjoyment of the curses you cast. And have you gotten a bit smaller down -there-?

[02:14] <@David-Visage> Not all at once but bit by bit.

[02:15] <Medley> Things I might not notice until it's too late?

[02:16] * @David-Visage grins, "They do add up, don't they?"

[02:18] <Medley> Well, if I don't notice, it'd be hard for me to try and deal wit hthem… ^_^

[02:19] * @David-Visage nods, "When they become noticable enough you might not realise that it's not a sudden thing. Which would explain why 'pushing back' any changes was harder."

[02:19] * Medley grins.

[02:20] <Medley> And I'm certain Onyx would be very sympathetic. ^_^

[02:21] <@David-Visage> He can help to a degree, but he'd say that it's pushing beyond his skill set even if it wasn't caused by your own magic…

[02:23] * Medley nods.

[02:24] * @David-Visage murmurs, "And, to a degree, the 'changes' feel comfortable. Familiar. Just like your own magic which is why they might not register earlier on."

[02:25] <Medley> Not to mention they make the magic feel nice?

[02:27] <@David-Visage> Just a little sign to be more cautious. And if you've met other witches then you might notice a few signs which are common between you. The same as, with experience, you can often pick out a well practiced were from the little quirks they share.

[02:28] * Medley grins.

[02:28] <@David-Visage> Of course, some side effects are just annoying but such rarely linger. You might, for example, spend a couple of days at one point finding that any milk closeby seems to go off in mere hours and despite fridges. Or a week where you just -can't- win a coin toss… unless it's important that you lose it.

[02:31] <@David-Visage> You can see how either of those might be annoying or just go entirely unnoticed?

[02:31] <Medley> or might just be assumed associated with… normal life?

[02:32] * @David-Visage nods, "But in the second case, what if you end up not doing a coin toss at all in the week?"

[02:34] * Medley nods.

[02:35] <@David-Visage> I'm sure you'd make a nice witch. And even if Onyx can't help directly he does have some nice disguise amulets while you work on it?

[02:36] * Medley pouts.

[02:38] <@David-Visage> It could be that you're going too fast? Let things just… settle for a few weeks with less experimentation and some of this might fade, right?

[02:38] <@David-Visage> Although he would mention about the derth of male witches in the long run…

[02:39] * Medley watches that pout intensify at the thought of -stopping-.

[02:40] * @David-Visage watches Onyx seem a little concerned and speaking about this a little delicately.

[02:40] <@David-Visage> Not entirely, of course, but maybe a while just organising your notes and reviewing things? ^_^

[02:41] <Medley> Well… I guess that couldn't hurt…

[02:42] <@David-Visage> Maybe meet up with a few other mages and talk? They're sure to have something of interest.

[02:42] * Medley nods.

[02:42] <Medley> That seems like a plan…

[02:57] * @David-Visage murmurs, "Which will be more interesting for some people if you continue messing about the 'Lend' cantrip and a little side effect which seems to have been triggered by it."

[02:57] <Medley> meep? ^_^;

[03:01] <@David-Visage> Nothing much at first, really.

[03:13] <Medley> But then…?

[03:18] <@David-Visage> Nobody ever accused a well practiced witch of being 'hardbodied' or 'flat'…

[03:20] * Medley blushes.

[03:25] <@David-Visage> Although 'green eyed' is a more defining characteristic.

[03:25] * Medley grins.

[03:29] <Wage|zzzzz> ~Green-eyed lady….~


[02:53] <David-Visage> The crackle of sparks, the hum of radio, the purr of AC currents. The cobweb shimmer of impulses along nerves and the oddly harmonic 'songs' of microprocessors. In modern times the 'energy' magic seems to focus substantially on electricity as its easiest form of expression.

[02:54] <David-Visage> Especially when, apparently, it's fairly about as it is to hard to produce a minor 'zap' to 'tell' a computer what to do if it's within range. Such as 'I don't need a password'…

[02:55] <Tsureai> Ah. That… That would get rather busy rather fast in modern times. At least the hearing radio.

[02:55] <Tsureai> "it's fairly about as it is to hard to produce" ?

[02:55] <David-Visage> At first it is, but soon it becomes easy to handle. Welcome background sounds.

[02:56] <David-Visage> I meant that 'commanding' a computer is a pretty basic thing equivilent to other basic tasks like giving someone a minor shock. It's when you want to add area/range/complexity that it gets hard.

[02:57] <Tsureai> Ahhhh.

[02:57] <Tsureai> So like walking up to an ATM and going "Give Cash" would work?

[02:59] <David-Visage> Yes. Just remember to tell the camera to 'don't look at me' or 'have a nap' (which is simpler).

[03:01] <Tsureai> right.

[03:01] <Tsureai> Wow, that is incredibly powerful isn't it?

[03:01] <Tsureai> I assume it has some horrendous cost associated with it.

[03:02] <David-Visage> Not exactly. But you have to be in actual physical range of what you're commanding or else it has to go through semi-normal processes. So the cash machine can dispense, but you can't fiddle someones account as -that- server is far out of range and the machine doesn't know how to do it.

[03:03] <David-Visage> Although it's sort of… boring to do this trick after you've gotten to that point and played about. There's all these interesting little things you can do with the 'web' of electricty and signals around, although you need to worry about not annoying anybody else playing about with the same things.

[03:07] <David-Visage> Mind you, each 'order' is a seperate cantrip. So if you want to learn to tell a machine to 'dispense' then anybody else who knows about the trick would suggest starting off with something like, say, a drinks machine and trying to get a can of coke rather than Pepsi.

[03:09] <Tsureai> I'd imagine thats actually harder than fiddling a cash machine

[03:09] <David-Visage> It's less likely to chance someone spotting it and thinking something is up though. And there are a -lot- of drink's machines in private places as opposed to cash machines.

[03:10] <Tsureai> nod

[03:11] <David-Visage> Technically a lot of forms of energy are available for you to fiddle with, but with electricity as such a prominent aspect of life it's more… instinctive in modern times. Fire used to, according to a book, be the most common expression.

[03:11] <Tsureai> nod

[03:15] <David-Visage> But imagine if a little cantrip could let you just feel what's around you. The currents of electricity washing against you, showing so much more of the world, and forming an intricate web. It's there and you can call just a little to help you. Anything which uses it is, potentially, obedient to your whims.

[03:15] <Tsureai> Activate delusions of godhood?

[03:17] * David-Visage grins, "That's the first impression. After that you'd come to realise that it's a bit more like having thousands of types of puzzles around you. If you can solve one (that is, have figured out the right cantrip) then you can get that particular thing to do what you want. And it gives you an edge in working out the more complicated or related ones…"

[03:19] <Tsureai> blue tooth hack?

[03:23] * David-Visage smiles and hands you the world's biggest and most facinating puzzle.

[03:23] <Tsureai> ghaaa… Good thing I can get money at will, cause I'm so going to loose my job.

[03:24] <David-Visage> If it wasn't so late I'd elaborate on what it'd be like to always have such… facinations tempting you. And you do get 'magically tired' so there are times when you can't be working. Or the problems when you mess up a cantrip and it causes 'side effects'.

[03:25] <Tsureai> neural damage? Or rather, subject to my own commands?

[03:27] <David-Visage> Damage isn't a normal bad result (unless you're messing about with heavy duty things), but it can be the spell 'flips' and effects you. Or warps and splashes out to effect things around you differently. Or jerks to the side and pulls on 'something' in you with no obvious -immediate- effect…

[03:27] <Tsureai> heh

[03:27] <David-Visage> But, in the last case where you think it's done nothing, it might have a tiny cumulative change in some way.


[20:09] * @David-Visage pulls up some mental notes about Onyx and the magics surrounding him, "A lot of what he has 'let slip' has become common knowledge and, even outside of his shop, there are places where mages gather such as a certain bar on maybe a Sunday afternoon…"

[20:13] <@David-Visage> It's 'common knowledge' by now that someone isn't a full apprentice until they've shown seven distinct spells of their own field to their master. And that a journeyman means that they've managed to 'emulate' that many spells of another field using their own speciality.

[20:13] <@David-Visage> While Onyx claims not to be up to it, but a -master- apparently needs to twice 'emulate' one field with another (none of which being the same and none of them overlapping or being their own) and a 'masterwork' within their own field.

[20:14] <@David-Visage> A mage who hasn't got a rank but can cast is technically an 'initiate', or just 'mage', while one who has reached at least apprentice grade without a teacher is an 'adept'.

[20:25] <@David-Visage> Technically it's 'more than a half dozen' so that's a bit vague.

[20:28] * @David-Visage stretches, "Hmm. I also thought up a few common 'side effects' for those who are 'wired' (having an affinity for energy which, in modern times, tends to most easily manifest via electricity)."

[20:34] <@David-Visage> Don't think that they are getting off easily… ^_^

[20:41] * @David-Visage eyes that bar which, honestly, isn't at all linked to Onyx…

[20:44] * @David-Visage glances at 'weres', 'joats', and the ways that magic interacts.

[20:51] <@David-Visage> Or the amusing fact that while mages like to show off to those of their own affinity, they can probably best relax with those who aren't… Less chance of things being 'copied'.

[20:57] <tensai> People who aren't competition… but aren't they also less likely to understand the life of a magic-user?

[20:58] * @David-Visage nods, "They understand… Although it can be good to showoff in front of people who know just how difficult/tricky/impressive that -little- difference in this spell from that spell could be."

[21:01] <@David-Visage> So there's a difference between 'friends' and 'peers' at times?

[21:08] <@David-Visage> As a side note some spells and magic aren't strictly within one field. There are general spells, such as the basic 'detect', 'script', and 'lend', which seem to effect magic and anybody can learn. And some spells straddle ground between more than one field.

[21:08] * tensai nods.

[21:09] <@David-Visage> Additionally there can often be ways to accomplish the same end effect through different means. Such as if a mage wanted to make a car stop working then a witch could curse it to malfunction, an artificer could enchant a part to work -too- well, an alchemist could do something evil to the oil in the engine, a 'wired' could mess about with the combustion…

[21:10] * Cocin (moc.rr.ser.nitsua.78573-md|eM#moc.rr.ser.nitsua.78573-md|eM) Quit (Exit: Leaving.)

[21:11] <@David-Visage> Or, to narrow it down, a witch could use a spell to tell a spark plug 'don't work'. An artificer could go 'be really resistant to electricity'. An alchemist could go 'rust'. And a 'wired' could tell it 'don't you go letting -my- electricity through'. All of which make it fail, but…

[21:27] * tensai nods. "Different machinisms, same result?"

[21:29] <@David-Visage> Basically, yep.

[21:32] * @David-Visage murmurs, "And some techniques can be used on any type of magic. Such as some of the tricks to 'hide' how you cast something or obscure a spell. I'll note that a few fields have an unfair advantage though."

[21:32] * @David-Visage quietly notes that 'joat' is actually a handicap.

[21:32] <@David-Visage> BRB.

[21:33] <tensai> master of none?

[21:44] * @David-Visage returns.

[21:46] <@David-Visage> Being a 'joat' means that, in theory, you can dive straight into learning any type of magic you want. Really. Unfortunately being a 'joat' means that you -lack- an inherent affinity with a seemingly associated inability to percieve the 'colors' of magic. This leads to you drawing up your magic and trying, for example, to cast a were healing spell with the sort of magic which has an affinity for witches curses…

[21:47] <@David-Visage> Even worse you -lack- the innate resistance to your own type of magic which comes with ones natural affinity so experimentation goes from 'Oops, I messed that spell up and it stung.' to 'My arm! What happened to my -arm-!'.

[21:47] * tensai meeps.

[21:48] <@David-Visage> A smart joat focuses on those spells which don't care what sort of magic is in them (such as the basic three) as just being a mage gives you some resistance.

[21:50] * @David-Visage murmurs, "And, yes, Onyx deliberately 'wrote' this in to provide examples of why not to try mixing/learning other types of magic casually."

[21:56] * @David-Visage ponders… changes.

[22:04] * tensai nods.

[22:04] <@David-Visage> I really shouldn't be evil. Um, but…

[22:07] <tensai> eep?

[22:09] <@David-Visage> Just pondering the side effects and how those add up. As I described the 'wired' to Tsu last night I've got my mind on them who aren't… doomed to feminity as witches are. But do have their own problems.

[22:09] * tensai nods.

[22:14] <@David-Visage> Minor physical alterations do tend to bias them towards rather lean and, in some cases, a little less… endowed than previously. However, amongst the community, it's the way that their responses tend to change which is infamous. They're rather 'hair triggered' and I'm not refering to temper. And their own magic doesn't help with -stamina-…

[22:16] * tensai smirks.

[22:19] <@David-Visage> Mind, if you're looking for someone for -that- then there's always a were around. Whose bodies are their play ground which is probably why -their- side effects tend to be mental quirks, compulsions, and obsessions in minor ways which they then tweak themselves to fit. Even with that in mind it's rare to find an experienced were who hasn't… toyed with things in a positive sense.

[22:22] <@David-Visage> Which, oddly enough, leads me to a few thoughts on magical capacity. About how much people have available to 'fuel' their spells.

[22:24] <@David-Visage> In general as you use more spells you feel more tired and 'off'. Not much for minor things but heavy duty spell casting takes it out of you. By the time you're getting light headed you're running on dregs. Go past that and you can actually faint. Push yourself to dizziness, or past it, too often in a short period and you can 'burn out' to a degree. Find that you aren't regaining your full capacity as fast as you should as though you've 'burnt out' a portion for a few days or maybe a week.

[22:27] <@David-Visage> If you're desperate though… Well, there's a little cantrip (with an easier variation for a were) which can get rid of that dizziness and let you keep casting past the point there you should have passed out. OTOH, the 'forcing' cantrip doesn't actually increase your capacity. It just stops the danger signs from registering up until you keel over unconscious and wake up with serious burn out.

[22:30] <@David-Visage> Conversely regularly pushing yourself to just about the point you start to feel effects is a good way of 'exercising' your capacity and improving it. Just be careful…


[20:13] <@David-Visage> It's 'common knowledge' by now that someone isn't a full apprentice until they've shown seven distinct spells of their own field to their master. And that a journeyman means that they've managed to 'emulate' that many spells of another field using their own speciality.

[20:13] <@David-Visage> While Onyx claims not to be up to it, but a -master- apparently needs to twice 'emulate' one field with another (none of which being the same and none of them overlapping or being their own) and a 'masterwork' within their own field.

[20:14] <@David-Visage> A mage who hasn't got a rank but can cast is technically an 'initiate', or just 'mage', while one who has reached at least apprentice grade without a teacher is an 'adept'.

[20:14] * @David-Visage pauses, "Sorry, I was just dropping too much information there." ^_^;

[20:19] <Cocin> hehe

[20:19] <Cocin> numbers!

[20:21] <@David-Visage> Eh?

[20:23] <Cocin> sorry.

[20:23] <Cocin> the rank structure

[20:23] <Cocin> allright, time to shower for work

[20:25] <@David-Visage> Technically it's 'more than a half dozen' so that's a bit vague.

[20:28] * @David-Visage stretches, "Hmm. I also thought up a few common 'side effects' for those who are 'wired' (having an affinity for energy which, in modern times, tends to most easily manifest via electricity)."

[20:34] <@David-Visage> Don't think that they are getting off easily… ^_^

[20:41] * @David-Visage eyes that bar which, honestly, isn't at all linked to Onyx…

[20:44] * @David-Visage glances at 'weres', 'joats', and the ways that magic interacts.

[20:51] <@David-Visage> Or the amusing fact that while mages like to show off to those of their own affinity, they can probably best relax with those who aren't… Less chance of things being 'copied'.

[20:57] <tensai> People who aren't competition… but aren't they also less likely to understand the life of a magic-user?

[20:58] * @David-Visage nods, "They understand… Although it can be good to showoff in front of people who know just how difficult/tricky/impressive that -little- difference in this spell from that spell could be."

[21:01] <@David-Visage> So there's a difference between 'friends' and 'peers' at times?

[21:08] <@David-Visage> As a side note some spells and magic aren't strictly within one field. There are general spells, such as the basic 'detect', 'script', and 'lend', which seem to effect magic and anybody can learn. And some spells straddle ground between more than one field.

[21:08] * tensai nods.

[21:09] <@David-Visage> Additionally there can often be ways to accomplish the same end effect through different means. Such as if a mage wanted to make a car stop working then a witch could curse it to malfunction, an artificer could enchant a part to work -too- well, an alchemist could do something evil to the oil in the engine, a 'wired' could mess about with the combustion…

[21:10] * Cocin (moc.rr.ser.nitsua.78573-md|eM#moc.rr.ser.nitsua.78573-md|eM) Quit (Exit: Leaving.)

[21:11] <@David-Visage> Or, to narrow it down, a witch could use a spell to tell a spark plug 'don't work'. An artificer could go 'be really resistant to electricity'. An alchemist could go 'rust'. And a 'wired' could tell it 'don't you go letting -my- electricity through'. All of which make it fail, but…

[21:27] * tensai nods. "Different machinisms, same result?"

[21:29] <@David-Visage> Basically, yep.

[21:32] * @David-Visage murmurs, "And some techniques can be used on any type of magic. Such as some of the tricks to 'hide' how you cast something or obscure a spell. I'll note that a few fields have an unfair advantage though."

[21:32] * @David-Visage quietly notes that 'joat' is actually a handicap.

[21:32] <@David-Visage> BRB.

[21:33] <tensai> master of none?

[21:44] * @David-Visage returns.

[21:46] <@David-Visage> Being a 'joat' means that, in theory, you can dive straight into learning any type of magic you want. Really. Unfortunately being a 'joat' means that you -lack- an inherent affinity with a seemingly associated inability to percieve the 'colors' of magic. This leads to you drawing up your magic and trying, for example, to cast a were healing spell with the sort of magic which has an affinity for witches curses…

[21:47] <@David-Visage> Even worse you -lack- the innate resistance to your own type of magic which comes with ones natural affinity so experimentation goes from 'Oops, I messed that spell up and it stung.' to 'My arm! What happened to my -arm-!'.

[21:47] * tensai meeps.

[21:48] <@David-Visage> A smart joat focuses on those spells which don't care what sort of magic is in them (such as the basic three) as just being a mage gives you some resistance.

[21:50] * @David-Visage murmurs, "And, yes, Onyx deliberately 'wrote' this in to provide examples of why not to try mixing/learning other types of magic casually."

[21:56] * @David-Visage ponders… changes.

[22:04] * tensai nods.

[22:04] <@David-Visage> I really shouldn't be evil. Um, but…

[22:07] <tensai> eep?

[22:09] <@David-Visage> Just pondering the side effects and how those add up. As I described the 'wired' to Tsu last night I've got my mind on them who aren't… doomed to feminity as witches are. But do have their own problems.

[22:09] * tensai nods.

[22:14] <@David-Visage> Minor physical alterations do tend to bias them towards rather lean and, in some cases, a little less… endowed than previously. However, amongst the community, it's the way that their responses tend to change which is infamous. They're rather 'hair triggered' and I'm not refering to temper. And their own magic doesn't help with -stamina-…

[22:16] * tensai smirks.

[22:19] <@David-Visage> Mind, if you're looking for someone for -that- then there's always a were around. Whose bodies are their play ground which is probably why -their- side effects tend to be mental quirks, compulsions, and obsessions in minor ways which they then tweak themselves to fit. Even with that in mind it's rare to find an experienced were who hasn't… toyed with things in a positive sense.

[22:22] <@David-Visage> Which, oddly enough, leads me to a few thoughts on magical capacity. About how much people have available to 'fuel' their spells.

[22:24] <@David-Visage> In general as you use more spells you feel more tired and 'off'. Not much for minor things but heavy duty spell casting takes it out of you. By the time you're getting light headed you're running on dregs. Go past that and you can actually faint. Push yourself to dizziness, or past it, too often in a short period and you can 'burn out' to a degree. Find that you aren't regaining your full capacity as fast as you should as though you've 'burnt out' a portion for a few days or maybe a week.

[22:27] <@David-Visage> If you're desperate though… Well, there's a little cantrip (with an easier variation for a were) which can get rid of that dizziness and let you keep casting past the point there you should have passed out. OTOH, the 'forcing' cantrip doesn't actually increase your capacity. It just stops the danger signs from registering up until you keel over unconscious and wake up with serious burn out.

[22:30] <@David-Visage> Conversely regularly pushing yourself to just about the point you start to feel effects is a good way of 'exercising' your capacity and improving it. Just be careful…

[22:36] * Trusting_Sleep is now known as Trusting

[22:37] <@David-Visage> Hey there, Trusting.

[22:38] <Trusting> hola senor David

[22:38] <@David-Visage> How are things going?

[22:39] <Trusting> not horriable ? just got home and reading back through chat you seem like you've been busy in here

[22:40] * Tsureai (moc.sknah-etrah.17991-md|iaerusT#moc.sknah-etrah.17991-md|iaerusT) has joined #whateley-theory

[22:40] <Tsureai> boop

[22:40] <Trusting> heyas Tsu tsu

[22:41] * @David-Visage was feeling a bit… put out so resorted to uninteresting babble in order to share the misery.

[22:41] <@David-Visage> Good evening, Tsu.

[22:43] <Trusting> sorry to hear it David , just a case of the blahs ?

[22:46] <@David-Visage> 'Politics' and cliques making a local gaming club problematic. That's all I'll say.

[22:47] <Trusting> ahh

[22:48] * @David-Visage eyes Onyx and his little… society. Which, oddly enough, is deliberately got its own distractions.

[22:49] * Wage|zzzzzzzz (ten.labolgcbs.lirhme.lsd.24462-md|DcMnnoirB#ten.labolgcbs.lirhme.lsd.24462-md|DcMnnoirB) has joined #whateley-theory

[22:49] <@David-Visage> Hey there, Wage…

[22:49] * Wage|zzzzzzzz is ALIVE!

[22:49] * Wage|zzzzzzzz is now known as Wage|TreeDodger

[22:50] <Wage|TreeDodger> Heya David

[22:50] <Wage|TreeDodger> So have we had *FUN* the past 32 hours! Oh yes, yes we have.

[22:50] <@David-Visage> …ah?

[22:50] * @David-Visage has sort of babbled while on here while you've been away. ^_^;

[22:51] <Wage|TreeDodger> Google High Windspeed storm Chicago

[22:51] <Wage|TreeDodger> *nod* I'll have to poke at you for logs or stuff.

[22:52] <Wage|TreeDodger> A quarter of a 75 year old tree came down in our front lawn, less than a foot away from the window I was closing during the windstorm yesterday.

[22:52] <Tsureai> Tree Dodger?

[22:52] <Wage|TreeDodger> Missed me, missed the power/cable/phone lines, missed the street, landed *just so* in the only open spot in the yard.

[22:53] <Wage|TreeDodger> Our area had an initial power outage at 8AM yesterday of 838,000 customers.

[22:53] <Tsureai> Good luck be with you!

[22:53] <Wage|TreeDodger> *nod*

[22:53] <Wage|TreeDodger> It's down to 330, 000 now.

[22:54] <Wage|TreeDodger> We got power back at the house at 105 today, but I was at work so I'm just getting on now.

[22:54] <Wage|TreeDodger> 105PM

[22:54] <Wage|TreeDodger> Sorry to rant I'm not disrupting rp am I?

[22:56] <@David-Visage> Not at all. I had a… frustrating early evening so when I got on I started babbling stuff about the magic that Onyx was spreading.

[22:57] <Wage|TreeDodger> I saw some of it from Sunday evening, when you were talking to Tsu and Meds

[22:57] <Tsureai> And you mentioned a limitation?

[23:01] <@David-Visage> In regards to what I told you about the 'wired' (ie the energy mages) commanding electronics?

[23:01] <Tsureai> yeah

[23:01] <Tsureai> but meeting

[23:01] <Tsureai> bak in 30

[23:06] * @David-Visage nods to Tsu then starts pulling out bits of log for Wage.

[23:07] <Wage|TreeDodger> Last thing I saw in this chat was at 0747 CST 11JUL2011. <Polk_Kitsune> ACK! PEOPLE!

[23:14] * @David-Visage puts up some stuff temporarily: http://crystal-memories.wikidot.com/temporary

[23:14] <@David-Visage> You can skim down to what you've already read…

[23:15] <@David-Visage> And I haven't put up tonights yet…

[23:17] * @David-Visage appends that.

[23:18] <@David-Visage> Sorry for it being virtually uneditted. If you've previously seen the description about witches then try skipping down to 'The crackle of sparks' bit.

[23:18] <Wage|TreeDodger> I did, and read through it.

[23:19] * @David-Visage lets you read then. ^_^;

[23:21] <@David-Visage> Tonights bit has why being a 'joat' is a bad thing…

[23:31] <Wage|TreeDodger> *nod* A cautionary tale indeed.

[23:32] <Wage|TreeDodger> And also the bit about 'twidges' (what we used to call Electronics Technicians in the Navy)

[23:34] <@David-Visage> Their magic is broader than electricity alone, but that's what tends to 'come first to hand' in the modern day and urban areas.

[23:37] * Tsureai raises her hand

[23:37] <@David-Visage> Although, to be honest, it's a rare 'wired' who hasn't at least dabbled in temperature manipulation when the heating/AC was out…

[23:37] <@David-Visage> Ah?

[23:37] <@David-Visage> Yes, Tsureai?

[23:37] <Tsureai> I'm a Twitch.

[23:37] <Tsureai> =)

[23:38] <Wage|TreeDodger> Hmm.

[23:39] <@David-Visage> If you want to call yourself that then feel free… ^_^

[23:43] <Wage|TreeDodger> Be back shortly, getting something cold to drink.

[23:45] * @David-Visage hmms, "Anyway, 'side effects' and quirks due to messing up that sort of magic an be quite… amusing. The cumulative physical ones tend towards slowly shifting the body shape towards 'lean' and doing interesting things to how the nervous system is wired. The shorter term ones can include such things as having the contents of a random website (or part thereof) stuffed into your head, continually hearing that -one- radio station, a phobia of being in the dark, machines glitching -unpleasently- around you, and so on."

[23:53] <@David-Visage> I mentioned, above, the more… amusing side effect to do with 'sensitivity' though.

[23:54] <Wage|TreeDodger> Back

[23:54] <@David-Visage> Welcome back.

[23:54] * Wage|TreeDodger is now known as Wage|Heah

[23:56] <Wage|Heah> Thanks

[23:57] * @David-Visage quietly ponders if Wage is really a joat or if he's something else…

[00:00] <Tsureai> (( phone ))

[00:03] * Tsureai is now known as Cocina

[00:03] * Wage|Heah has seen resonant points on both witch and wired that sound 'familiar'

[00:03] <@David-Visage> There are more types/fields than those alone.

[00:04] <Wage|Heah> Well, is it possible for a witch to curse themselves such that every time they watch a team and want them to win they *lose*?

[00:04] <Wage|Heah> Without fail?

[00:06] <@David-Visage> Do you mean 'Can the magic do it in theory?' or do you mean 'Can a random witch do it?'.

[00:08] <Wage|Heah> Can a random witch do it, or would it be one of those things that would have to be worked on for an excessively long period/

[00:08] <Wage|Heah> ?

[00:09] <@David-Visage> If they were there, in person, for each game then it'd be possible. But cursing someone based on 'opinion' can end up going very very wrong unless they're skilled in double think and it's a complex spell anyway. Sitting there and cursing a team to -lose- is quite possible then just repeating it. Doing it via TV… not so much.

[00:12] * @David-Visage conciders it, "The easiest way to manage it would be to sit there with some 'fumble' spells which you'd tweaked for -good- range and just toss them on people at key moments."

[00:12] <@David-Visage> A general misfortune effect might be too broad.

[00:12] <Wage|Heah> Ah

[00:13] <@David-Visage> The other thing to keep in mind is that your past experiences have no relation to the magic. Behind the scenes your affinity is determined by the system (or Onyx if he overides it) which is generally 'random'.

[00:13] <Wage|Heah> I can see why being a joat isn't good, but not sure what category I'd fall into as of yet. Pretty sure not the 'were' category.

[00:15] * @David-Visage has a few thoughts but they are random rather than nessisarily fitted, "Unless you're really saying that Medley fits being a witch?" ^_^

[00:16] <Cocina> BURN HER

[00:16] <Wage|Heah> I couldn't make that assessment.

[00:19] * @David-Visage quietly notes that there's a nice little, and quite funny if you like black comedy, 'book' in Onyx's shop which discusses an actual mage being burnt at the stake, "Well, attempted to burn him at the stake anyway as the energy mage was -quite- put out and decided to be ironic about matters…"

[00:19] <tensai> O_O;

[00:20] <Cocina> =)

[00:21] <@David-Visage> Keep in mind that it's only relatively recently that 'electricity' supposedly became the primary focus on energy mages. 'Fire' was before that.

[00:21] <Wage|Heah> 'Fire is easy. Everybody does fire.'

[00:23] * @David-Visage smiles at Wage and murmurs, "Ah…"

[00:26] <@David-Visage> Since I was trying to get a suitable spread here, rather than have people being paranoid about 'being spied on' by each other, and 'were' seems to not be a prefered style OOCly…

[00:28] <Cocina> Make polk a bunny

[00:29] <@David-Visage> …I thought that Polk was idle just now?

[00:31] <Wage|Heah> David: I was semi-quoting Dresden Files

[00:31] * @David-Visage murmurs, "But no buildings are burning down so Dresden can't be around…"

[00:31] <Wage|Heah> Is there a 'prognostication' branch?

[00:32] * @David-Visage mutters about 'Psyche is the best attribute…'.

[00:33] <@David-Visage> Not really. Fields tend to cover divining things within their own area and looking 'forward' seems to always run into hitches, technicalities, and 'why won't it -work-!' in all but rather limited cases of prediction.

[00:34] <Wage|Heah> Ah.

[00:34] <Wage|Heah> *ponders what's been discussed so far* Unless there's other branches of note?

[00:35] <@David-Visage> A fair number of them. I was going to offer one to you, but you seemed to have focused on 'not a were' or 'must fit -me-'. ^_^;

[00:36] * @David-Visage got that impression anyway.

[00:38] * tensai is still pretty open to whatever you throw out?

[00:42] <@David-Visage> Sorry about that.

[00:43] <Wage|Heah> I misread and had G.C.E.

[00:44] <@David-Visage> The world is alive with possibilities. The air around you seethes with scents which don't yet exist, the seat beneath you could yet be soft and fitting to hold you comfortably, the mug on your desk promises that it could be anything from a dagger to a statuette. The world is alive and so -malleable- if you just learnt how to properly give it a push.

[00:47] <Wage|Heah> With a little blood, sweat, and tears, that piece of the puzzle that didn't fit before does now?

[00:47] <@David-Visage> The realms of the possible let you turn a sandwich into a steak or a bedroom into a lair of luxury. The realms of the impossible promise that you could turn sunlight into true gold or lead into fantastic adamant. You laugh at the limits of the mundane and just need to learn the correct form and feel and spell…

[00:47] <@David-Visage> You are an alchemist: a changer of worlds.

[00:47] <Wage|Heah> "Equivalent Exchange this!" "Bwaahahahahahahahha"

[00:48] <Cocina> Go shopping at the pharmacy for Aspirin. Retail it as new drug?

[00:49] <@David-Visage> There's all sorts of oddities about what can best change into what, if the change is stable, and under what circumstances will, can, or can't it change back. But alchemy is both changing physical (for -many- definitions of physical) substances into something else physical. And if you're good enough then you can make something which has 'impossible' properties.

[00:50] <Wage|Heah> "I got the powah!"

[00:50] <@David-Visage> If you can work out what spells are needed, practice enough to get them to work, and keep powering them…

[00:51] <Wage|Heah> So something small might be trying to make a part fit in a spot where it really isn't designed to, and something big could be making a car run on urine (for example)?

[00:56] <@David-Visage> The later actually moves out of alchemy into artificing. It's more 'negative calorie cheeseburger', 'healing salve', or 'anti-gravity ore'.

[00:57] <Wage|Heah> 'filling grapefruit juice', 'tasty lettuce leaves', 'diamondwood'?

[00:57] * @David-Visage nods.

[00:59] <Wage|Heah> Tell me more.

[00:59] <@David-Visage> Getting the spells (or the sequences of spells) for -those- right is really intricate if you want it to last. Some 'impossible' substances can be made for a shorter term though in ways which even an 'untaught potential' can get right with a few hints and practice.

[01:00] <@David-Visage> There's something about using alchemy though which is just… right. It's the feeling of directly imposing your will on things, like sculpting but with no intervening layers to get in the way, and feeling what should be -solid- just… yeild.

[01:04] <Wage|Heah> "Great for working with the hands, so to speak?"

[01:05] <@David-Visage> Of the three basic cantrips that Onyx would willingly teach you (so long as you're buying -something- during the lessons), you'd actually have real trouble with 'script' initially. It keeps wanting to -actually- mark the page when you do it so you'd have to practice a bit to get it right. Just trying those would leave you eager to see what you could actually do though…

[01:09] <@David-Visage> Onyx says that he doesn't actually have anything about actual alchemy in the shop for sale, but he does know a local one who might be willing to at least teach you a basic cantrip or two in the field to give you a starting point. You'd owe her a favor, but…

[01:10] <Wage|Heah> "I'm sure we can work something out."

[01:11] <Wage|Heah> *And yes, various knick-knacks will be purchased.*

[01:13] <@David-Visage> She runs a… bar. Of sorts. Just hold on a second and a little note can be written so she doesn't ignore you. In regards to 'nicknacks', the stuff in the store ranges in price from 'pocket money' to 'I could buy a -car- with that!'. And there's a vague bias towards 'sexual' there although there's everything short of weaponry (ignoring the ritual knives).

[01:14] <@David-Visage> No real electronic goods though.

[01:17] <Wage|Heah> *Budget would be a step above 'pocket money', and a bar 'of sorts' "This bar cater to alternative lifestyles?"

[01:21] <@David-Visage> Sort of? He'd grin and let you find out for yourself but if you knew town -really- well you might have heard of it. It's nothing special apart from quite easily, and cheaply, renting out the backroom for 'special interest groups' of various kinds. Which has included various 'alternative lifestyle' groups at times.

[01:23] <@David-Visage> It has also included LARP groups (regularly), polka enthusiasts, and a balloon art exhibit.

[01:24] * Cocina (moc.sknah-etrah.17991-md|iaerusT#moc.sknah-etrah.17991-md|iaerusT) Quit (notnet.uk.eu.darkmyst.org tempest.de.eu.darkmyst.org)

[01:27] <Wage|Heah> *Can handle that, then. Doesn't sound too terrifying.

[01:32] <@David-Visage> It's probably a little worrying when, upon entering such a place, you'd see a large sign in Script over the bar (where normal wood is to those who lack potential) saying: "Visitors Welcome. Write {Use Name} In {Script} On Bar."

[01:32] <@David-Visage> The terms in {} using an odd convention where {Script} actually describes the cantrip itself…

[01:36] * @David-Visage grins then eyes the time, "I don't really have enough time tonight for a scene, but I can mention a few… details about matters."

[01:37] <Wage|Heah> If you'd like, I'd be interested to listen.

[01:41] <@David-Visage> One thing I'll mention firstly is that, if you started going there regularly, you'd have an interesting advantage over almost any other mage hanging around. You're an alchemist so are, inherently, resistant to alchemy and its products. Which includes such things as, apparently, the alchemist who runs the place 'stretching' the harder booze with alchemy and water.

[01:43] <Wage|Heah> *nod*

[01:49] <@David-Visage> The apparent owner and alchemist, and part-time bartender, who be… interesting to talk to. Platinum blonde with her hair in a braid she has an appealing figure which might make one wonder just how much milk she drank when growing up, not helped by the rather over stressed t-shirt she wears advertising the bar, and a bouncy enthusiasm as well as nigh endless energy.

[01:50] <Wage|Heah> *smiles*

[01:51] <@David-Visage> Boundless enthusiasm -except- when it comes to sharing her 'formulae'. Where upon being asked she reacts somewhat worse than you imagine she would if you'd just asked if you could stick your hand down the front of her jeans and see if she shaved or not.

[01:54] <@David-Visage> Although if you gave her the note and were suitably modest in asking for just something to -start- with…

[01:56] <Wage|Heah> *nods!*

[01:59] <@David-Visage> Maybe, just maybe, she could show you a simple version of 'seek' Which is a varient of 'detect' but sort of… Anyway, that'd be a good one. And 'sweeten' wouldn't really be a trade secret, but it's a really nice trick to begin working out principles from. Help a couple of nights in the bar and she'll spend an hour before each showing you those two. Once you've got then down then you might owe a little favor in future, but nothing more.

[02:03] <Wage|Heah> *no stranger to hard work, willing to put in sweat equity, etc*

[02:04] * @David-Visage steps a little further back from this, "The two cantrips really are basic ones, but both give a -very- good starting point."

[02:05] <Wage|Heah> *nodnodnod*

[02:06] <@David-Visage> What she calls 'seek' is a sort of twist on 'detect' which would have taken you weeks, at best, to come up with. Possibly because it's so simple. Just a little -twist- here and pool a bit more power and the structure changes. She teaches you a version which seeks salt, which lets you tell a pile of salt from a pile of sugar at a glance. But then she'd let you try it with glasses of water in which those had been dissolved in… and it still 'seeks' properly.

[02:07] <@David-Visage> I'm sure you can tell where advancing that could lead.

[02:08] * @David-Visage gives you a moment to throw out ideas which might fit…

[02:10] <Wage|Heah> "Would that mean you could use it to track someone who wasn't an alchemist?"

[02:11] <Wage|Heah> "Or alternatively, make sure the right drink gets to the right person or that the ingredients of a given glass as things became more trained you could figure out what was in a drink?

[02:13] <@David-Visage> Or, after alteration, lets you work out if something contains <n> substance. Or is similiar to <n>. Make an 'array' of substances being detected and you can get what something is made up of…

[02:17] <@David-Visage> You'd be able to see how, with work, you could make this little 'tweak' show you what something was made up of. And maybe, if you worked a lot, what it's -properties- were rather than just what it contained.

[02:18] <Wage|Heah> Which is a very important fundamental building block for any *future* work along those lines.

[02:18] * @David-Visage grins, "Have fun with it…"

[02:19] <Wage|Heah> *nodnodnod*

[02:21] <@David-Visage> 'Sweeten' would, similarly, be a little 'trick' which you hadn't seen before. In this case it lets you turn perhaps a half teaspoon of salt into sugar. Both similar crystaline substances, but discernably different when examined more closely. She'd also show how, depending on a few things, it might be permanently sugar or it might just be sugar 'for a while'.

[02:23] <@David-Visage> Frustratingly she demonstrates, but so fast and deftly that you can only tell that it has to -basically- be the same spell, turning salt into a sugar -cube-.

[02:27] * @David-Visage grins, "Then hands you a bag of salt and wishes you good luck…"

[02:27] <Wage|Heah> *would not be as frustrated. If it can be done, it can be done, just has to be worked out.*

[02:28] <@David-Visage> This is pretty obvious that it's demonstrating the basics of transforming one substance to in another. And that it's somehow linked into changing the shape/arrangement of something too.

[02:30] <Wage|Heah> And more of a 'feel' sort of thing than anything a person can be 'told', have to develop your own 'art' about it?

[02:32] <@David-Visage> When she did it at 'normal' speed it's pretty straightfoward to do. Just like memorising a limerick or a short poem which she recited. She -could- show you more, but you'd feel a vague sympathy for how she probably has put in lots of work to develop -her- spells… and a definate curiosity about if maybe you can learn a few more. Just one or two more, right?

[02:34] <Wage|Heah> And maybe build my own versions to 'barter' with?

[02:35] * @David-Visage grins.

[02:37] <Wage|Heah> Sure, my efforts would probably be rather amateur, but a new idea or insight can spark a whole new branch of development, and vice-versa.

[02:41] <@David-Visage> Once you do start to develop you own you'd start to feel the possessive urge about them. They're -your- spells, your work, why should someone else get what you spent time and effort on?

[02:43] <Wage|Heah> Which would feed into an empathy and understanding for respecting the amount of work that the 'mentoress' has already invested.

[02:45] <@David-Visage> The more you work on your magic, the more this sort of feeling would grow. It'd be countered a little by the urge to have someone who can understand see the 'marvels' you can do, to let you show off, but there's something about letting someone else just take the results of your work which seems wrong. Apparently this is something which all mages feel and is why sharing things can be so… problematic.

[02:46] <@David-Visage> Or, to step further OOC, it's a deliberate handicap via the system put in to stop people from comparing too many notes and possibly finding out the wrong things.

[02:49] <Wage|Heah> *nod* That would be an important safeguard.

[02:50] <Wage|Heah> I do need to go away from the keyboard here, and get some food ordered, haven't eaten all day and the coffee from this morning is arguing with my gut.

[02:50] * Wage|Heah is now known as Wage|Afk

[02:50] <Wage|Afk> Thank you, David.

[02:54] * @David-Visage nods, "I need to head off too. Good night."

[02:54] <Trusting> nighto david

[02:55] <@David-Visage> Sorry for ignoring you, Trusting. I'll see what I can come up with for you for tomorrow…? ^_^;

[02:55] <Trusting> no I enjoyed reading , I like watching you create when your in the zone

[02:55] <Trusting> i'll see you tomorrow have a good night

[03:00] <@David-Visage> Thank you and good night.

[03:00] * @David-Visage fades to RL.